Roles & Responsibilities1. Responsible for the design and overall development follow-up of PVP heroes, including skill design and deep participation in narrative and concept design
2. Responsible for the balance adjustment of hero skills and the optimization of combat experience
3 .Control the action and special effects of the hero, and follow up the overall in-game landing effect
4. Improve the hero production process and design system, improve the efficiency of the pipeline, accumulate design methodology, and grow together with the students in the group.
Qualifications
1. Have rich experience in hero design, have led or been in charge of hero design in hero-centric projects, familiar with mainstream MOBA/hero shooting games, have a background in shooting projects or Shooting game enthusiasts are preferred
2. Have a very high self-pursuit for quality, and be able to transform the appeal into clear and clear reference content, have a certain aesthetic and literary accomplishment and appreciation ability, have a relevant professional background or related Enthusiasts are preferred
3. Careful logical thinking, strong game dismantling ability, strong perception and control of the core experience of a single game, and a certain data analysis ability, able to learn from the data Specify the direction of tuning..